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Fragen im Vorstellungsgespräch: Java developer


Fragen aus Vorstellungsgesprächen für java developer, von Bewerbern geteilt

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round 1: Why coming to Berlin from India? Why Zalando? What do you know about Zalando? Salary expectations? Do you have any questions? round 2: Tell me about about a situation when there has been a conflict between you and your colleague, how you resolved it. Tell me about about a situation when there has been a conflict between two of your colleagues, they approached how you resolved it. How do you convince people to choose a technology? Tell me about about a situation when you went against odds / didn't listen to your manager. How you convince people to help you with technical issues. Tell me about about a situation which proves you are motivated to take up challenges and learn new technologies. How you choose a a particular technology/solution from among multiple technologies/solutions.

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They will be testing your interpersonal and motivational skills.

Could you please post the questions that were asked to you and the kind of concepts that were touched upon, as part of the last 3 hour interview round?

round 3 questions: reverse a string recursively. explain architecture of Cassandra (I worked on Cassandra in previous projects) explain consistency configuration in Cassandra.

Fibonacci series with recursion.

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technologies, not algorithms nor data structures

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I have been asked about Technologies, Clean Code, Software Architecture and more detail discussion on my resume and software architecture and also some challenging scenarios to be discussed. It took almost 2 hours

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how would you implement data exchange communication between two projects

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Tips for Coding Challenge:

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The second one was to providing a solution to fill a basket with the most valuable good under a budget.

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The first question was about boiling game board.

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They asked to code a small game where 6 knights should hit the one at their left with a random amount of damage of a range. Then they should fight until there's only one knight standing. All actions should be displayed (knight 1 hits 2 with X damage, knight 4 dies, knight 5 wins)

1 Antwort

The three fundamental pillars of OOP are: encapsulation, inheritance and polymorphism. Can you explain the shortly.

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