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Bewertungen für BioWare

Aktualisiert am 28. Apr 2019

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96 Bewertungen gefunden

3.7
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BewertungstrendsBewertungstrends
71%
Würden einem Freund empfehlen
99%
Befürworten Geschäftsführer
Andrew Wilson
18 Bewertungen
  1. "Good place to work"

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      Ehem. Mitarbeiter - Anonymer Mitarbeiter 
      Empfiehlt

      Ich habe bei BioWare gearbeitet (Vollzeit)

      Pros

      Great people. Amazingly interesting and fun projects to work on.

      Kontras

      Edmonton is somewhat cold an inhospitable.

      BioWare2019-04-29
    • Hilfreich (2)

      "Lord of the Flies Management Style."

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      • Work-Life-Balance
      • Kultur & Werte
      • Karrieremöglichkeiten
      • Vergütung und Zusatzleistungen
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      Ehem. Mitarbeiter - Artist in Austin, TX
      Empfiehlt nicht
      Negative Prognose
      Keine Meinung zum Geschäftsführer

      Ich habe für mehr als 8 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      The pay and benefits were good.

      Kontras

      Most disorganized art department I've ever worked for. Incredibly stressful and cut-throat work environment.

      Rat an das Management

      Listen to your team members when they bring up concerns and issues. Not only will it improve morale but it'll save money, improve the project and reduce turnover.

      BioWare2019-04-23
    • Hilfreich (1)

      "Can be a good place"

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      • Work-Life-Balance
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      Ehem. Mitarbeiter - Senior Software Engineer in Austin, TX
      Empfiehlt
      Negative Prognose

      Ich habe für mehr als 5 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      Good Pay, Good Benefits, Nice People

      Kontras

      Doesn't get the recognition the studio deserves compared to the main (Edmonton) studio.

      BioWare2019-03-17
    • "One of the over-all, best places I've worked."

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      • Work-Life-Balance
      • Kultur & Werte
      • Karrieremöglichkeiten
      • Vergütung und Zusatzleistungen
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      Ehem. Mitarbeiter - Anonymer Mitarbeiter 
      Empfiehlt
      Befürwortet Geschäftsführer

      Ich habe bei BioWare gearbeitet (Vollzeit)

      Pros

      The people, for the most part are collaborative, smart, creative. The studio is awesome. The benefits are great.

      Kontras

      Transparency seems to be an issue. Meeting or private space (open floor plan) can sometimes be an issue.

      BioWare2018-10-16
    • Hilfreich (8)

      "Unfortunately a shell of what it once was"

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      Ehem. Mitarbeiter - Anonymer Mitarbeiter in Edmonton, AB
      Empfiehlt
      Neutrale Prognose
      Keine Meinung zum Geschäftsführer

      Ich habe für mehr als 10 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      - Fun perks, game deals - 'Community' events for coworkers - Being able to work on top quality titles

      Kontras

      - It's now become just another EA studio clone. The dollar is the ultimate bottom line now, as opposed to the quality (of both the product and the workplace) which used to be the priority. - Long hours of expected crunch with poor food options during finaling stages is still a problem here - Excess bloat of middle-management 'producer' positions which are full of people with little to no experience in the departments...

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      Rat an das Management

      - Remove a large portion of the middle management 'producer' roles that are currently filled with unqualified people, hire some project management people that have experience in the areas they are managing. Probably the biggest thing right now. - Create a work environment that is supportive of not only extroverted people, but introverted people that need quiet space to concentrate/focus. - Create something like a 'training...

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      BioWare2018-09-24
    • "A great place to work in the game industry"

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      • Work-Life-Balance
      • Kultur & Werte
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      • Vergütung und Zusatzleistungen
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      Ehem. Mitarbeiter - Software Developer in Edmonton, AB
      Empfiehlt nicht
      Neutrale Prognose
      Keine Meinung zum Geschäftsführer

      Ich habe für mehr als 8 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      - Work with passionate people who care about the product - Compensated time off at end of projects - Dinners provided for overtime - Exciting and fast paced.

      Kontras

      - Regular overtime is necessary to meet project commitments - Projects usually overrun their deadlines - Poor decision making processes and a tendency to revisit every decision

      Rat an das Management

      - Listen to the project managers to keep projects on schedule - Stop revisiting project decisions

      BioWare2018-10-03
    • "Good family atmosphere"

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      Ehem. Mitarbeiter - Manager in Edmonton, AB
      Empfiehlt
      Neutrale Prognose
      Befürwortet Geschäftsführer

      Ich habe für mehr als 5 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      Smart, creative and passionate people inspire you to be at your best

      Kontras

      Edmonton can be challenging, especially if you’re an expat

      Rat an das Management

      Stay true to your DNA

      BioWare2018-08-31
    • Hilfreich (3)

      "Experienced Studio Gambling On It's Future"

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      Ehem. Mitarbeiter - Anonymer Mitarbeiter in Edmonton, AB
      Empfiehlt
      Neutrale Prognose
      Befürwortet Geschäftsführer

      Ich habe für mehr als 3 Jahre bei BioWare gearbeitet (Vollzeit)

      Pros

      -Many talented individuals with a knack for delivering top quality work -Opportunities to work on interesting and ground-breaking technology -Ability to step outside comfort zone and explore new territory makes for interesting and changing work

      Kontras

      -Not always necessary buy-in or support from middle management. Certain initiatives or projects aren't setup for success due to lack of people power and resources, however requirements and priorities are not adjusted to reflex this. -Commitments and goals pushed down by middle management do not always align with the needs of the project. Occasionally they are driven by internal agendas or box checking. -Gambling future...

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      Rat an das Management

      -Ensure work being done is measurably tied to success of projects and the studio -Ensure initiatives have the necessary people power and resources to be successful -Hopefully Anthem can be the success it needs to be

      BioWare2018-07-18
    • Hilfreich (7)

      "Time to Think Twice?"

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      Akt. Mitarbeiter - Anonymous Employee in Austin, TX
      Empfiehlt nicht
      Neutrale Prognose
      Keine Meinung zum Geschäftsführer

      Ich arbeite seit mehr als 8 Jahren bei BioWare (Vollzeit)

      Pros

      * Passionate, smart developers who truly care about the products they're making. This sounds trite, but it's true. * EA really isn't as bad as many people think. * The studio is attempting to be really innovative with its current and next planned projects. This is a always a double-edged sword. Let's hope it works out for our fans' sake. * Salaries and benefits are decent. Some specializations could certainly make...

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      Kontras

      * Front-line management is often unfairly expected to do the jobs of two people. They must simultaneously act as advanced individual contributors and as people managers. This leads to frequent burnout by the company's brightest. * Double standards. Upper management does not practice what they preach. Cronyism. This is clearly evident during promotion and bonus time. * Several teams have recently been centralized, and...

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      Rat an das Management

      It will not be simple, but the cons mentioned above really do need to be addressed by the people with the authority to do so. Team health and studio morale is dangerously low these days.

      BioWare2018-07-20
    • Hilfreich (5)

      "Stable and effective but needs leadership to be more active."

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      • Work-Life-Balance
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      Akt. Mitarbeiter - Artist in Edmonton, AB
      Empfiehlt
      Positive Prognose
      Befürwortet Geschäftsführer

      Ich arbeite seit mehr als 5 Jahren bei BioWare (Vollzeit)

      Pros

      Stable, mature studio Focus on work-life balance Senior, experienced teams World class games

      Kontras

      A lot of dead weight in middle-management. Producers punch down trying to be the next executive running the game. Online backlash/drama is constant.

      Rat an das Management

      Management needs to do a better job of making face with actual content creators and programmers. Everything is filtered through ineffective middle managers.

      BioWare2018-05-14
    96 Bewertungen gefunden